What's changed in lunaMacro, newest first. Updates are announced in the Discord too.
Prerelease
Weathers, and staying connected overnight
NewAll nine weathers are in Settings > Cards (Rainy, Windy, Blizzard, Inferno, Sandstorm, Magical, Flooded, Stormy and Starfall), each with its own card order. Weather cards are now voted by that order instead of only by colour.
FixBeing disconnected for idling is now noticed straight away, and lunaMacro reconnects instead of waiting.
FixThe lobby is recognised again after its button changed colour, so the macro no longer gets stuck there.
FixOn a screen it doesn't recognise, the macro still jumps every few minutes, so you're never kicked for idling.
FixThe map is read more reliably when a match loads, so your own config is used rather than Anti leech.
BetterThe Event tab in Settings is now called Summer Event.
Prerelease
Anti leech, Move units and faster play
NewAnti leech: on a map with no config, lunaMacro walks to where the enemies come in, places your team there (farms first) and keeps upgrading it, instead of sitting the match out.
NewMove units on the Build page sets a new spot for each unit in a config, one click each.
BetterlunaMacro walks to your spot before voting to start, so it's in place before the countdown ends.
BetterUpgrading and retrying a placement are noticeably quicker.
FixWalking to your saved spot no longer loses track of your arrow on the minimap.
FixA unit is no longer reported as placed when it wasn't.
FixPlacing near the minimap no longer confuses the macro.
FixA win is no longer counted and posted twice, and the run number matches your session score.