lunaMacro

Update log

What's changed in lunaMacro, newest first. Updates are announced in the Discord too.

Prerelease

Weathers, and staying connected overnight

  • NewAll nine weathers are in Settings > Cards (Rainy, Windy, Blizzard, Inferno, Sandstorm, Magical, Flooded, Stormy and Starfall), each with its own card order. Weather cards are now voted by that order instead of only by colour.
  • FixBeing disconnected for idling is now noticed straight away, and lunaMacro reconnects instead of waiting.
  • FixThe lobby is recognised again after its button changed colour, so the macro no longer gets stuck there.
  • FixOn a screen it doesn't recognise, the macro still jumps every few minutes, so you're never kicked for idling.
  • FixThe map is read more reliably when a match loads, so your own config is used rather than Anti leech.
  • BetterThe Event tab in Settings is now called Summer Event.
Prerelease

Anti leech, Move units and faster play

  • NewAnti leech: on a map with no config, lunaMacro walks to where the enemies come in, places your team there (farms first) and keeps upgrading it, instead of sitting the match out.
  • NewMove units on the Build page sets a new spot for each unit in a config, one click each.
  • BetterlunaMacro walks to your spot before voting to start, so it's in place before the countdown ends.
  • BetterUpgrading and retrying a placement are noticeably quicker.
  • FixWalking to your saved spot no longer loses track of your arrow on the minimap.
  • FixA unit is no longer reported as placed when it wasn't.
  • FixPlacing near the minimap no longer confuses the macro.
  • FixA win is no longer counted and posted twice, and the run number matches your session score.